The Short
Pros
- Goofy, zany platformer
- Excellent animations and art design
- Lots of crazy levels with tons of variety
- Launch cows
Cons
- Some spotty and floaty controls
- Water level is stupid difficult
- SNES version is missing a level that was in the Genesis version
COW LAUNCHED |
The Long
Earthworm Jim is the 90s. Spawned from a generation infatuated with Animaniacs and The Tick, Earthworm Jim is a goofy, weird take on the platforming genre that sports excellent animations, a bizarre sense of humor, and a boss that burps fish at you. Yep, burping fish. This is that kind of a game.
On its most basic level, Earthworm Jim is a platformer that quickly goes from "cakewalk" to "tough as nails" in just a few levels. You are given two attacks: a gun dependent on ammo and a whip (which is actually your suit whipping your earthworm body). The whip can be used to latch on to various hooks to reach secret areas (or just progress the game) or to kill enemies. Simple stuff.
Groovy! |
This game got a lot of praise when it was released, if only for its great art design and animations. Made by professional animators, all the characters and enemies look really good for an SNES game. It's colorful and would fit right in with the Saturday morning cartoons of the 90s. In fact, it did, because they made an animated series based off it (with Jim being voiced by the same guy who does Homer Simpson. Who would have thought).
Coming soon to a TV near you. In the 90s. |
The weirdness of this game is just...way out there. The first level is a junkyard full of crows, mutant dogs, and you jumping on tires and climbing on conveyor belts to avoid fishtanks and...more tires? It is then followed by the boss that burps fish while dropping tubas on you. Yeah.
You then race a crow through space, dodging asteroids in some attempt to not have to fight him. After that, you go to hell.
Yep |
Or "Heck," rather. Fight demons, lawyers, snowmen, and some totally loony cat. And then you go underwater, where you ride a giant hamster to eat cats. And the boss is a fish in a bowl. And then you have a bungee-jumping competition against a sentient ball of snot. And you have to save a little dog who walks forward from ramming into anything for a whole level, or he turns into a massive dog and eats you.
Yep. Bungee jumping snot. Quality. |
The game keeps mixing stuff up so often you'll probably not notice the fact the game is actually pretty short. The Genesis version had an entire extra level (which was super difficult) that the SNES version didn't have, which is too bad for us Nintendo enthusiasts. We did however, keep the horrible water level, where you have to drive a poorly-controlled pod through hairpin turns, where you only get something like five hits and are on a timer. And then it makes you do it again. And again. And again.
This is seriously not fun anymore |
Eventually, the humor can't stave off the frustration. The bungee-jumping snot is funny, but it just throws you into it with no instruction and you hope for the best. The "save the dog" level is cool in concept but awful in execution: it pretty much requires you to completely memorize the dog's path and when to force it to jump, etc. The fact the regular controls, while serviceable, are not as precise as they should be adds another layer of difficulty and frustration.
You'd better duck, dog, because I am not doing this level again |
This game has also been re-released in HD on the Xbox Live marketplace for $10, which is a good deal if you have memories for it, but its difficulty and controls mean it hasn't aged well. While I still think this game is a really fun, unique experience, there is only so much the weirdness can account for. I'd suggest picking it up for your SNES or Genesis for your collection, but not for more than the $10 also asked for on XBLA (get the demo).
If I were to give it a score rating, it would be a close four out of five. Despite it's flaws, I personally think this game is great (and years of playing it have put most of the difficult segments into the "muscle memory" area of my brain), but if you don't have any history with it feel free to knock a point off the final score.
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